In this cooperative game, we don't just speak carelessly; we weigh the meaning and possible interpretation of every word we use.
The objective of the game is simple: help the two investigators in the round discover a word.
To achieve this, the other players, the witnesses, provide clues that must begin with one of the letters at either end of the Letter-Cards line.
After each clue, the investigators discuss and, together, propose an answer.
- If they find the solution, the investigators switch, and a new word is to be discovered.
- If they haven't found it, a new clue is offered to them with a new Letter-Card.
The fewer clues you use, the more words you can have guessed, and thus, the better your score.
Will you beat the world record?
In the game Sides, you discover all the richness of language.
There is always a solution, an outcome, an even better word. The search for the perfect clue becomes your ultimate goal.
You will be surprised by how easily minds align, agree, and sometimes flirt with telepathy.
When brains get going, nothing can stop them.
* Contents: 26 Letter-Cards, 110 Word-Cards each containing 8 words, 1 Captains Tile, Game Rules.
* Author(s) Cédrick Caumont, François Romain
* Ages: 10+ / Durations: 45min / Players: 2-9