Taking advantage of a fragile truce, the reigning families consolidate their power through subtle political alliances.
Beneath the mask of diplomacy, no one doubts that the fire of ambition still burns, nor that violence will resurface at the first betrayal.
Oriflamme Alliance introduces 10 innovative effects offering subtle tactical options and rich political decisions.
This installment encourages understanding the dynamics around the table and seeking a balance between aggression and negotiation!
The Empress will reward you but grant a favor to a rival. The Diplomat will invite everyone to cooperate.
The Insurrection will eliminate the two adjacent cards provided you discard a point accumulated on them!
Each game turn takes place in 2 phases:
- 1st phase, the placement phase. As the game progresses, players will place cards next to each other, in the center of the table, thus forming the influence row. This phase ends when all players have played a card from their hand.
- 2nd phase, the resolution phase. This phase proceeds along the row. Each player will choose whether or not to reveal their card to activate its effect. An unrevealed card accumulates 1 influence point each turn; these can only be collected if the card is revealed.
At the end of 6 turns, the player who has accumulated the most influence points for their family wins the game.
Contents: 55 cards, 64 Influence Point tokens, 1 First Player tile, 1 Resolution Direction tile, 5 Condemnation tokens, 1 Combination sheet
Age: 10+ / Players: 3-5 / Duration: 20 minutes