The game starts with a bang. All players try, at the same time, to collect as many energy points as possible. In a few minutes, you'll need to be the fastest or the smartest. The atmosphere is electric, anything is possible... until the final "STOP" of the game!
The objective of Loading is to accumulate the most progress points. At the start of the game, the deck is separated according to the number of players. One player will not have a deck. This player holds out their hand in the center, waiting for another player to place their deck in it. During their turn, a player can play a card with a higher value than the one on top of their pile. Then, they place their deck in the outstretched hand in the center.
On their turn, they hold out their hand, waiting for a deck. Instead of playing a card on their pile, a player has the option to steal an opponent's BOOST card when they play a card directly higher than the top card of that opponent's pile. When a player decides it's time for them to stop, they set aside their deck and take a STOP card from the center of the table... if there are any left (there are fewer STOP cards than players)!
Points are counted, the player with the most points wins the game... ...and they play another round!
Contents: 77 cards including 1 Foil card, rulebook
Players: 2-7 / Age: 7+ / Duration: 5 minutes