Players take on the roles of intrepid adventurers venturing into a dark dungeon in search of the 12th statuette of Gladeulfeurha. If they defeat the infamous Zangdar (the end-game boss), the game is won. But before they get there, they'll have to face the challenges awaiting them in the dungeon's various rooms. There are three types of challenges: choices, tests, and fights. If a room offers adventurers several possibilities (knocking on a door, picking a lock, etc.), they must make their choice together according to a well-known principle of Western democracies: a fair majority vote. Rooms offering tests invite players to prove their intelligence, balance, dexterity, etc., within a limited time. And when it's time for a fight, our heroes must form keywords corresponding to their characters' special attacks using letter cards. Will the elf and her formidable "Kiss" triumph over the super villains of Naheulbeuk? It's up to you to make a paradox a reality!
Contents
• 8 Adventurer booklets;
• 20 Wound tokens;
• 77 Fight cards;
• 56 dungeon rooms;
• 44 Search cards;
• 16 Destiny tiles;
• 1 game board (FIGHTometer);
• 1 Fight pawn;
• 1 Enemy pawn;
• 1 Vigilance pawn;
• 10 GP (that means Gold Piece!);
• 10 XP (that's for eXPerience points);
• 3 Rest tokens;
• 1 Curse token & 1 Poison token;
• 1 timer adjustable to three durations: (Green - Orange - Red)
• 1 Initiation booklet;
• 1 Rulebook;
• 1 Game box.
Duration: 60 minutes / 3 – 6 players / Age 10+